Boss drops same old crap as on normalīoss 2: This is rather easy fight. This tact prevents aoe 2k waterbolt volley on healers and tank. Lock needs 2 do chain fear on adds and nuke 1 by 1. We did it like this tank and healers where outside while me (mage and lock) were inside. Though if u wanna gank them best 2 do like thisīoss 1: creates 2 cyclone now, deal 5k dot lung burst and stuns membs. Do so, and may your Dungeon Set 3 drop for you!!īoss no1 and no2 are real pain. You can’t dps a tank before he starts channeling, so you must stay very aware. Keep that in mind and focus all your energy there. You aren’t fighting him – you are fighting those silly tanks. He didn’t seem to have a ton of hit points, didn’t hit that hard if not enraged, and was totally manageable but ONLY IF THE TANKS BLEW. Save up your energy/rage bars, and then use specials, etc on the tank and not on the boss. This ability stacks for each tank he finishes channeling and is NOT dispel-able - and you have one heck of a time trying to kill him. You have 8 seconds (as noted by the wow casting bar) to nuke the tank before his cast is done, he enrages - his attack speed increases 100% and damage increases 75%. ALL people in your party must IMMEDIATLEY tab target over to the tank and give it everything they have. When he gets ready to channel a tank, he will shout “This is not over” or something to that affect, and you will see the red line shoot out from him. As the tank, I drug Warlord Kalithresh over to the nearest container (I went clockwise around the room.) Be sure to be within dps range, and to leave space for your melee friends also in-between him and the tank. This fight was tricky – we had read that you must focus dps on the tanks from which he is channeling, but had no idea how hard this might actually be. You will have about 5 packs to pull before being able to engage him. Path back to the now open doorway that leads up to Warlord Kalithresh. Steady dps the rest of the way, and be sure to click that access panel. The heal appears as a green line, and you can interrupt it while killing the gnomes. At 75,50,25% he will call out “Tune em up Boys!” at which point 3-4 leper gnomes come out and randomly start to heal him. It fortunately did not seem to happen too often. Mekgineer Steamrigger - We found it hard to move out of the way of the razorblades, as it is a fast cast time, and the direction in which you tank him has no affect(he swivels.) Extra healing is what it took for us to combat this ability. Clear the packs of leper gnomes with any AE available to you – some of them are ranged. ![]() The right-side of the T ends in room/hall, this one with slavemasters, and slaves, similar to the slave pens.Ĭlearing through this section leads you to a cavern where Mekgineer Steamrigger (and the second access panel) awaits. First, however, you will need to clear to the right. Once on top, you should see a T section with the locked doors to Warlord Kalithresh in front of you. Go back to the door and clear your way up the ramp. Be sure to engage the access panel before back-tracking to the doorway you passed. Note that the cloud does not always spawn right over top of her location. Burning down Hydromancer Thespia’s adds is the key to this fight, as is staying out of the lightening cloud. AE is recommended (not of the frost variety) and healers be sure to watch for the water spouts as they do massive damage. The water elemental packs consist of one elite elemental, with 4 guards that are lvl 70. There will be several groups of Naga casters and melee, and 3 packs of water elementals. ![]() You will want to go straight to the ramp at the far end of the cavern, as that is where Hydromancer Thespia is located with one of the access panels. From here, you will be able to see that there is a ramp far in front of you, and also a doorway off to the right. Pull the Boglord on the right, and give yourself the corner to clear up to the main passageway. To get to Warlord Kalithresh, you must first engage the access panels located behind Thespia and Steamrigger.Īs you enter the instance, you go down a flight of stairs and hit your first mobs. Comment by 21421There are 3 bosses in the Steamvault, Hydromancer Thespia, Mekgineer Steamrigger, and Warlord Kalithresh.
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